Josh Rosenkranz
Apple technologist and experience systems designer
I turn long-term human observation into working systems — across Apple customer experience, technical troubleshooting, AI, spatial computing, games, teaching, and the web.
technical problem solving · product systems · coaching and facilitation · AI-assisted development · spatial interaction · creative technology
Selected work
- Vision ProRoomBridgeFamiliar rooms become viewfinders and vehicles — anchoring, glass surfaces, and environment selection on Vision Pro.Early visionOS prototype
- RobloxBunkerBattleA published Roblox multiplayer prototype built around physical court claiming, bunker placement, match lifecycle, telemetry, mobile play, and repeated playtesting.Published playable prototype
- Spatial gameRelicWorldAn iOS spatial prototype exploring road-aware placement, nested game zones, GPS hysteresis, carrying state, and interaction rules tested outdoors.Field-tested spatial prototype
- Cross-AIMindMeldA user-owned reasoning archive queried live across Claude, Codex, and ChatGPT — preserving why decisions were made, not just what was decided.Active prototype
- AI workflowBetweenAgent-guided, mediated workflows explored through a working Next.js and Supabase prototype.Working prototype
- ArchitectureMindHubMemory and identity that persist across AI tools — threads, continuity, retrieval, and governance.Early AI continuity prototype
- System conceptAttuneAn emotional-awareness and communication concept — helping people read tone and emotional context, with consent and gentle modes built in.Design exploration
- Maps conceptArrival IntegrityProtecting the last five minutes of a trip — parking, walk time, and a calmer arrival in Apple Maps.Design exploration
- Platform conceptCompanion HealthA consent-first wellness platform for pets and caregiving relationships — with PetTag as the hardware endpoint.Design exploration
- Retail systemsApple Experience SystemsApple Retail professional since 2007, including Genius and Product Zone Lead experience — prototyping service interactions, training playbooks, and spatial readiness.Live operational · Apple retail
- StudioSonic Experience DesignMusic background spanning Berklee College of Music, studio tracking, live production, mixing, bass, and songwriting — including work in professional studios such as Conway Studios.Career body of work
- AI audioVoice & Generative Music ModelsAI music workflows — hands-on use of custom vocal model tools including Audimee, and generative AI music tools inside real production workflows.Active R&D
- ArchitectureSystemic Portfolio EngineA working portfolio platform built as a product surface, using one project database to feed multiple reviewer specific views, audience lenses, featured project routing, and responsive case study pages.Production Release